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Antorus – Garothi Worldbreaker Guide

Post has published by Jaaha
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  • Jaaha
    Guild Member
      @jaaha
      Member since: 25/11/2017
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      Mythic changes

      Intermission phase has two notable changes

      • Fire damage blast at the start of Apocalypse Drive is doubled. This will require big damage prevention cooldown to keep raid alive.
      • During Eradication cast Luring Destruction tries to pull whole raid towards boss and deal damage at the same time. Movement speed buff is necessary to survive this.

      Destroying weapons during Apocalypse Drive does not take those out of the fight permanently, just changes the abilities into stronger versions.

      • Haywire Annihilator throws two sets of soak circles back to back.
      • Haywire Decimator stuns the targets of the missile bombardment which means they can’t move out of the raid, instead raid will have to move away from the targets. In addition raid will take extra damage for 10 seconds after it lands.

       

      How to handle the boss:

      • We have two groups, one for max melee range and one for max ranged and people stack on those. Both in the middle line of the room more or less. Raid is split into four groups, two melee and two ranged to handle the left and right side of the room.
      • When you get decimator you move right and drop it, and two people need to soak all circles.
      • In second phase Decimator stuns all who are targeted for a few seconds. Rest of the raid can move out already ahead of time but those stunned need to follow later. We will use whatever speed buffs are available but there needs to be one for each intermission phase for the Luring Destruction.
      • In third phase all small circles need to be soaked twice by two people. Once it explodes you’ll be knocked out of it and must run back into the same circle fast to soak it again.

       

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