Mythic changes
- Pool of Darkness soaking (and failing to soak) stacks Corrupted Blood to all in range. This makes it 100% ncessary to soak these asap and also rotate soakers to reduce the number of CB stacks they get.
- Killing Minions of Zul puts stacking dot on players who killed them.
- One random big add from first Call of Blood have a debuff called Decaying Flesh that makes it killable while the rest of adds will respawn if they are killed. The debuff will jump to another add when it’s carrier dies or after 12 seconds. The last add with Decaying Flesh can not be killed because when the debuff disappears no more adds can be killed for the rest of the fight and it’s a wipe.






